American McGee had designed this level to be an experiment, placing various scripts to test the functionality of various features of the engine.One spawn for each platform on the upper passageway.Double-Barrelled Shotgunon archway on upper floor, above the Quad Damage.2 platforms on each side of the upper passageways.Three 25 Healthon each side of the end of the upper passageways from the elevator.Following the right upper passageway from the elevator, there is a Grenade Launcher, Rockets, and two 25 Health.Following the left upper passageway from the elevator, there is a Rocket Launcher, Rockets, and two 25 Health.Super Nailgunby bottom floor of elevator. Buttonon right lower passageway slides the platform originally caused by Chthon'sdeath.100 Healthis back just before the elevator.Following the right lower passageway from the entrance, there is a Double-Barrelled Shotgun, Shells, Nails, and more Shells.Following the left lower passageway from the entrance, there is a Super Nailgun, Shells, Nails, Nailgun, and more Shells.The Rune of Earth Magicis replaced with Quad Damage.Go forth, seek the totality of the four Runes! A Rune of magic power lies at the end of each haunted land of Quake. Now that you have conquered the Dimension of the Doomed, realm of Earth Magic, you are ready to complete your task. Or are you? If you don't register Quake, you'll never know what awaits you in the Realm of Black Magic, the Netherworld, and the Elder World!Īs the corpse of the monstrous entity Chthon sinks back into the lava whence it rose, you grip the Rune of Earth Magic tightly. Now that you have conquered the Dimension of the Doomed, realm of Earth Magic, you are ready to complete your task in the other three haunted lands of Quake. In Cooperative mode, if all players are killed, Chthon will become passive until damaged by the Electric Terminals.Īs the corpse of the monstrous entity Chthon sinks back into the lava whence it rose, you grip the Rune of Earth Magic tightly.The player may also Grenade Jump or Rocket Jump on Chthon's head to get to the opposite side of the room.The player may Grenade Jumpor Rocket Jumpto any of the upper floor Floorplates from another upper floor Floorplate.The player may Grenade Jumpor Rocket Jumpto any of the upper floor Floorplates from the lower floor.The Floorplates that lower the Electric Terminals are closer to the wall, forcing you to stop briefly or at least change direction in order to press them.Ĩ Zombies in an area inaccessible to players, die upon completionġ2 Shamblers in an area inaccessible to players, die upon completion.Chthon takes 2 more hits from the Electric Terminalsĭifferences from Normal to Hard/Nightmare.As you step through, 12 Shamblers and 8 Zombies will die in a celebratory fashion that resembles confetti. Fall down the hole in the wall next to the middle of the platforms to arrive next to the Exit Gate. Chthon will sink back into the Lava, and a platform will slide out on the first floor below the Floorplate that makes the Electric Terminals fire electricity. Activate the Floorplate at the far end of the arena to activate the Electric Terminalsand electrocute Chthon. Activate the two Floorplates to either side of the arena to lower the Electric Terminals. Take either the left or right hand path around the pool and grab a 100 Healthbefore riding the lift to the second floor. Take the Rune in front of the player and Chthon will rise out of the pool of Lava.
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